A few words on WOTLK updates.

A few people have picked up tinkering with this project, and they all seem to ask what needs to be done to update it for WOTLK. From my minimal work with it and helping others it would appear that what needs to be updated is just the water area.

The old chunk (MCLQ) died and was replaced by a completely different MH20. So one would need to remove the entire MCLQ section of code and write a MH20 handler.

Other than that I didn’t see any new updates that would have to be addressed.

Just my $.02

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Comments

There is also MCCV chunk for Northrend adt File

http://www.madx.dk/wowdev/wiki/index.php?title=ADT#MCCV_sub-chunk

True, but this chunk shouldn’t be required for any navigation stuff.

Yep you are right ^^

Hi Mike,

Just wanted to make contact, and say that I like what you’ve done with the MPQNav stuff. I’ve also been trying to look about inside blizz’ data files, with partial success in viewing M2 files (haven’t got submeshes and animation worked out yet). I have also had some success in writing a class lib to deal with MPQ’s. I’ve posted a tentative first release of the dll at http://www.stoobert.com
It doesn’t do a lot except let you list the files inside an MPQ, and you can also read a file from inside the MPQ. Seems there may be a few people that want to work with files inside an MPQ, but its not in their interest to work with the MPQ’s directly (for whatever reason).
Maybe you’ll take a look at my lib, maybe you wont (as this MPQNav seems to have gone a bit stale with your other commitments). If you do decide to take a look - or anyone else reading this - please let me know how you got on, and any suggestions you might have. I’ve never “released” anything before, so I’m probably breaking all sorts of rules I dont know about!

Cheers,

Stoo

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