theory
How about a programming structure you can follow?
I have mentioned many times over the last handful of posts that the code is being refactored because it has turned into a spaghetti monster (not the flying one in the sky, the one that lives inside of all of us and we must defend against when writing anything useful). Well as I’ve been working [...]
When OBB’s Collide!
Quick, somebody cover When Worlds Collide for me (by Powerman 5000 for those that just plain aren’t cool). As mentioned in the previous post today we’re going to be discussing OBB’s (Orientated Bounding Boxes) and how to tell if two of them collide or not. Luckily for us I was able to come across a [...]
Bit of an Intermission and some General Discussion
Well real life has been calling here lately which has slowed things down a bit, in addition I am now entering new territory in the coding (meaning collision detection) that I haven’t done before starting this blog. As such it takes a while longer for me to get to the next place in the code [...]
