WMO is Me!
Back from a bit of a break (and a lot of pulling on my hair getting this ready) to show everybody here how to handle WMOs. You wouldn’t believe how much of a pain it was to convert my old junk code into quality looking code; however, I have done it just for you! (not [...]
MPQ, ADT, WMO, M2, Oh My!
The first step in getting to a finished navigation mesh is to get the data that you need, but how? Well WOW has a collection of MPQ files found in the data sub-directory (under the main installation). These files are actual archives of many other files. The ones we are interested in are:
ADT
WMO
M2
These files contain [...]
